Splash
Splash was a school gamification project, in which we decided to build our game through raising awareness about water. As a team of 4, we came up with the idea of having a ''town'' with AI houses and then having one house which would be the one that represents the user. Through the minigames the user can gather water which also serve as coins in the shop to buy more upgrades. Upgrades are used both to destroy the AI houses or build up defences for when an AI Attacks you.
The challenge of the game is to stay alive without dying while getting rid of other houses in the process.
The challenge of the game is to stay alive without dying while getting rid of other houses in the process.